For testing this prototype there are the controls bellow, but briefly you will need to press the ENTER key to enter the first area and then TAB to go to the next.

Prototype game made for Metroidvania Month Jam 17

This prototype does not have a game loop yet, since I took most of the time figuring out how to create the levels, code then into the game and make some core functions work (mostly Player movement).

I started the project in Love2D but changed midway to Heaps.io(Haxe language) since it had my interest and commercial games like Dead Cells used this language. As expected (not for me at the time) that change took lots of effort in learning the language and game develop in general.

ControlsKey
MovementA, D or keyboard arrows
JumpW or Space Bar
Start Game
ENTER
Next Area
TAB


Known Bugs from implemented features:

  • Clipping to the ground when falling (Jump to 'fix')
  • Clipping to the wall on the right side of the Character (Jump or Walk left)
  • Start Menu not implemented
  • Start Menu background doesn't loop
  • Character doesn't look to the left (Will be fixed when I add my own sprites)
  • No resizing on the Start Menu (Everything set to Fullscreen 1080p)


Assets:

  • Player Sprite made by:  szadiart Link (Check their amazing work)
  • Tileset, Menu etc. made by me.


Leave a comment

Log in with itch.io to leave a comment.